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skill Smash
Smash
This skill permanently raises the amount of crushing damage dealt by the hero.
This skill can also be used during combat to further increase the amount of crushing damage dealt to the opponents.
Go to the description in the World of Dungeons encyclopedia
secondary skill for:
Barbarian (level 7)
Gladiator (level 17)
Knight (level 10)
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type |
buff |
may be used |
in pre round / in round |
target | Self |
Mana points cost |
2
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item |
crushing weapons
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skill class
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-
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designed by
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herbert_
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Effect on heroes with this skill
These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).
Damage bonus
crushing damage |
melee |
+34% of your skill rank / +34% of your skill rank / +34% of your skill rank (z) |
(r) is added upon normal / good / critical hits as an additional effect to the weapon used.
(z) additionally - when damage of this type is dealt
Effect on those affected by this skill
These bonuses and malus only work when the hero uses this skill.
Damage bonus
crushing damage |
melee |
+1 +50% of your skill rank / +3 +75% of your skill rank / +5 +skill rank (z) |
until the end of the round
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(r) is added upon normal / good / critical hits as an additional effect to the weapon used.
(z) additionally - when damage of this type is dealt
Attack bonus
melee |
-10% |
until the end of the round
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