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skill Smash

skill description
Smash

This skill permanently raises the amount of crushing damage dealt by the hero.

This skill can also be used during combat to further increase the amount of crushing damage dealt to the opponents.

Go to the description in the World of Dungeons encyclopedia


secondary skill for:

Barbarian (level 7)
Gladiator (level 17)
Knight (level 10)
type buff
may be used in pre round
/ in round
targetSelf
Mana points cost 2
item crushing weapons
skill class -
designed by herbert_

Repeated use of this skill will not affect your target if they still bear an effect resulting from this skill regardless of the source.

If used with an item, the Effect on those affected by this item does not apply.

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).

Damage bonus

Damage Type Attack Type Damage Bonus (r)
crushing damage melee +34% of your skill rank / +34% of your skill rank / +34% of your skill rank (z)
(r) is added upon normal / good / critical hits as an additional effect to the weapon used.
(z) additionally - when damage of this type is dealt

Effect on those affected by this skill

These bonuses and malus only work when the hero uses this skill.

Damage bonus

Damage Type Attack Type Damage Bonus (r) Duration Comment
crushing damage melee +1 +50% of your skill rank / +3 +75% of your skill rank / +5 +skill rank (z) until the end of the round  
(r) is added upon normal / good / critical hits as an additional effect to the weapon used.
(z) additionally - when damage of this type is dealt

Attack bonus

Attack Type Modifier Duration Comment
melee -10% until the end of the round  

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