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skill Cause Fear

skill description
Cause Fear

If the creature succeeds in instilling fear, the hero may suffer severe penalties to their attacks and defense, as well as a slight agility penalty.

Go to the description in the World of Dungeons encyclopedia


type attack
may be used - / in round
targetall enemies
Max. opponents affected skill rank
Mana points cost 1
item -
attack typesocial
attackch,wi
damagewi,ch
skill class -
designed by root

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).

Damage bonus

Damage Type Attack Type Damage Bonus (r)
psychological damage social 0 / 0 / +25% of your hero`s level
(r) is added upon normal / good / critical hits as an additional effect to the weapon used.

Effect on those affected by this skill

These bonuses and malus only work when the hero uses this skill.

Attribute bonus

Attribute Modifier Duration Comment
Agility -25% of your skill rank 2 rounds  

Attack bonus

Attack Type Modifier Duration Comment
melee -skill rank 2 rounds  
ranged -skill rank 2 rounds  
spell -skill rank 2 rounds  
social -skill rank 2 rounds  

Defense bonus

Attack Type Modifier Duration Comment
melee -skill rank 2 rounds  
ranged -skill rank 2 rounds  
spell -skill rank 2 rounds  
social -skill rank 2 rounds  

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